CoinWeek Podcast #73: Howdy Stranger, Care to Flip a Coin?
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In this episode of the CoinWeek Podcast, we depart from our normal fare and talk to David Schirduan, a game designer, whose new game “Clink” uses coins to determine play outcomes and as “in-game” money. We discuss the tactile quality of coins, which coins players should use in the game’s “Old West” setting, and the pseudo-philosophy of flipism.
Charles Morgan also reveals that if he were a game designer, he’d openly embrace the concept of paid DLC. It’s called capitalism, folks!
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The CoinWeek Podcast is brought to you by PCGS – the Standard for the Rare Coin Industry. PCGS has just launched a new signature label program with former US Mint Artistic Infusion Program (AIP) Designer Thomas Cleveland – visit www.pcgs.com to learn more.
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